reporter Digital Foundry Thomas Morgan decided to look at an updated version Assassin & # 39; s Creed III on PS4 and PS4 Pro, comparing it with the original on PS3. The analysis is based on the first hours of the project.
The most important innovation was the introduction of the physical rendering, which greatly influenced the look of the game and display a variety of materials, making the image more natural.
In the original Assassin & # 39; s Creed III artists Ubisoft you had to manually engage in staging each scene, creating for them a unique atmosphere, while remastered visual component has been completely redesigned at the expense of other rendering method.
In general, the picture was much brighter, but because of this is just more natural. In fact the creators of the updated version got rid of the artistic vision of the original developers, but he prefers Morgan visually remastered.
In general, the changes are reminiscent of the original transition Dark Souls II to version Scholar of the First Sin.
The main disappointment Morgan, as well as all of the Internet, have become character models.
The developers have changed the materials such as the skin and hair, so they look better with the new lighting and rendering techniques, but in the end people's faces look much worse than their predecessors from the original.
Resolution and FPS
- PS3 – 720p and 20-45 FPS
- PS4 – 1080 and stable 30 FPS
- PS4 Pro – 4K and stable 30 FPS
In general, the reporter was satisfied with almost all the changes and prefer to remaster a new passage. Despite extensive discussion on the Internet disappointing those characters, for Morgan it was not a critical issue.