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Anno 1800 is selling four times as many copies in its debut week, than its predecessor Anno 2205 – MCV


Ubisoft announced that Anno 1800 has become the best-selling games of the global potential of the game's history.

In the first week of launch, the Anno 1800 has sold more than four times as many copies of the previous titles, the Anno 2205 and since its launch, the player base Annon 1800s built more than ten million vehicles, set more than one billion of grain fields and nurture civilization seven billion citizens across the three million islands.

Within 18 months, the Anno 1800 uses the feedback to the fan in order to shape the development of the game through its community program, Annon Union. The project created more than 160 blogs about the game and 15,000 comments for interaction between players, which Ubisoft says "allows the development team to shape the game and add the required functions of society."

«Anno 1800 has been an incredible journey for all of the people who work at Ubisoft Blue Byte, and we are very pleased to see that the players really enjoy playing our game," said Benedikt Grindel, managing director of Ubisoft Blue Byte. "Since the announcement of the game, Anno 1800 community gave us countless useful feedback through our platform Anno Union community and has helped us to produce a great game. We really feel honored to be one of the most advanced societies the video game industry.

"After this amazing and successful launch, we are now fully focused on providing the best content possible after the launch of Anno 1800 and can not wait to show you more!"

Ubisoft Blue Byte celebrated its 30th anniversary in 2018. It is based at three sites across Germany in Düsseldorf, Mainz and Berlin, 450+ developers Blue Byte is not only to develop a strategy game, like The Settlers and the Anno, but also to contribute to the "large brands Ubisoft », such as Tom Clancy's Rainbow Six Siege and beyond good and evil 2.

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